Which is not XP Practice in Agile? If you want to know more on this topic, then, do continue to read ahead. It’s always great to know more on any topic and thus quench your thirst for knowledge. Thus, on that note, in this post, I am about to share a tremendous bit of knowledge that will hold you in good stead on this topic for evermore. So, without wasting any more fortunate moment, let’s get a head start right away!
Extreme Programming –>
The Extreme Programming (also known as “XP”) is a very popular software development methodologies, originally introduced in the 1990s. While many companies now use “Agile” or “Scrum” as the main buzzword to describe iterative and incremental development, XP seems to have become less understood in recent years. Many organizations have come to believe that “XP” is synonymous with pair programming, which is not entirely true; pair programming has become one of the key differentiators of XP, but it is only one of the twelve practices that this methodology encompasses.
Which is not XP Practice in Agile?
There are four basic activities in Extreme Programming. They are –
These four basic activities must be structured in light of the principles of Extreme Programming. There are twelve Extreme Programming practices that are used to achieve the goal of Extreme Programming. Now, whenever one of the practices has weaknesses, the strength of the other practices will compensate.
Kent Beck, author of ‘Extreme Programming Explained’, has defined the 12 practices of Extreme Programming as follows:
- The Business Game
- Short Releases
- Simple Design
- Pair programming
- Collective ownership
- Continuous integration
- 40-hour work week
- Customer on site
- Coding standards
Now, that we know about a few programming practices that come under Extreme Programming, let’s take a look at them in a more in-depth detailed way.
Which is not XP Practice in Agile?
Pair Programming –>
One of the most unique features of XP is the practice of pair programming, where two (and possibly more) engineers work side-by-side to develop code together. This approach is intended to optimize quality through the built-in validation mechanism expected between two engineers contributing to a single unit of code. While some companies welcome this technique, this approach requires careful selection of partners to ensure maximum efficiency. Culturally, it may also require training for executives who do not understand the value and view this as additional overhead/cost.
Continuous Integration –>
The practice of integrating code on a regular basis and releasing it at a set rate has recently been popularized by the movement also known as “DevOps,” from which XP practices emerged. Iterative code creation and frequent releases allow the team to assess the health of the product and fix issues as early and as often as possible, ultimately leading to higher overall quality.
Business Game –>
XP is credited for introducing a different approach to work planning by frequently planning small work packages and a consistent schedule. This was a precursor to what many of us know today as “Sprint Planning” or “Iteration Planning” within Scrum or other agile approaches. Iterative planning and the use of a popular technique called “User Stories” is one of the key aspects of XP that has carried through to Scrum, the most popular agile methodology in the world today.
Coding Standards –>
One of the most important and often forgotten practices among new agile teams is the concept of coding standards. When a team of engineers fails to establish a common set of rules, the final product suffers from a lack of consistency and increases the likelihood of technical debt and errors.
Test-Driven Development –>
XP states that unit tests must be written before code, a practice many companies are not accustomed to. TDD improves the quality of code because a test must be written, which means that the code will always pass the test before it is submitted and integrated into the work of other team members.
Sustainable Workplace –>
One of the key tenets of the Agile Manifesto is to respect the work-life balance of teams and promote sustainable development. This in turn, improves both the morale and the product quality. XP reinforces this value to maximize team effectiveness.
WRAPPING UP — Which is not XP Practice in Agile? –>
In the end, I can vouch that by now you surely know about the different practices of Extreme Programming and also which is not XP practice in Agile? Extreme Programming thus provides a collection of software engineering practices that can benefit most software teams. XP aligns with agile principles and can position your team for a more structured approach to delivering software solutions such as Scrum or Scaled Agile Framework. Thus, remember these are the best practices in the modern day and its never late to start. So, get up and start implementing these methodologies to generate better results for yourself and/or your team. With that, if you have any confusion, feel free to reach out to me. On that note, until then, see ya!! Goodbye!!